Difference between revisions of "Game Console Registration"

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Overview
  
== How to Register your device on ASUwifi  ==
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This document outlines the process for connecting gaming consoles to a SafeConnect managed network.
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Xbox
  
'''Disclaimer:''' This section is only for '''Wireless''' connections only.  
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Detection Overview: The user connects the Xbox to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The user connects to Xbox Live, which provides SafeConnect with sufficient traffic to properly classify the device as a Microsoft Gaming Console.
  
=== Xbox One/360 ===
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    Connect the Xbox to the network.
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    The initial network connection test may fail at this time.
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[[File:xbox.png]]
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    Sign in to Xbox Live via the Xbox Dashboard.
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[[File:connect xbox.png]]
  
'''Step 1:''' Go to your network settings and connect to '''ASUwifi'''
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Xbox One
  
'''*When your Xbox tests the connection, the test may fail the first time*'''
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Detection Overview:  When an Xbox One first comes on to the network, it will have limited functionality and will force the user to perform a network test. This will generate the necessary traffic to identify it as an Xbox One.
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If an Xbox One is identified as a different host type, have the admin expire and purge it from the Dashboard and have the end user perform a network test. This will generate the necessary traffic to identify it as an Xbox One
  
'''Step 2:''' Sign in to your Xbox Live account from the '''Dashboard.''' (not from the test screen)
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To run the Network Connection Test on your console, follow these steps:
  
'''Note:''' If the device does not connect and sign in after the first connection test, perform a  hard power off by
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    Scroll left from Home to open the guide.
pressing and holding the power icon/button for 10 seconds. <br>After the device has been completely
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    Select Settings.
shut down, power it back on and try to sign into the console again.
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    Select All Settings.
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    Select Network.
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    Select Network settings. Any known outages will appear in the middle of the screen.
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    On the right side of the Network settingsscreen, select Test network connection.
  
=== Playstation 3 or 4 ===
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Wii
  
'''Step 1:''' Go to your network settings and connect to '''ASUwifi'''
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Detection Overview: The user connects the Wii to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client.  The User then launches the Internet Channel and attempts to access and external resource which provides SafeConnect with sufficient traffic to properly classify the device as a Nintendo Gaming Console.           
  
'''*As you are configuring, when you test the connection may fail. You are welcome to skip the test.*'''
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Internet Channel installed:
  
'''Step 2:''' Sign in to the Playstation Network from the '''XMB Menu'''
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    Connect the Wii to the network.
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    Open the Internet Channel from the home screen and click “start”.
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    Attempt to search/access and external web resource.
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    The SafeConnect dashboard should now show the device as a “Wii Gaming Console”
  
=== Wii/ WiiU  ===
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Internet Channel not installed:
  
'''Step 1:''' Go to your network settings and connect to '''ASUwifi'''
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    Grant the End User a 1-time Open Access window to acquire it for free from the Wii shopping channel.
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    Open the Internet Channel from the home screen and click “start”.
  
'''Step 2:''' Open the '''Internet Channel''' from the home screen and click '''start'''
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Wii U
  
'''Step 3:''' Attempt to access any website that has not been previously viewed '''(i.e. https://www.adams.edu)'''
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Detection Overview: The user connects the Wii U to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The user then launches the Internet Browser and attempts to access and external resource which provides SafeConnect with sufficient traffic to properly classify the device as a Nintendo Gaming Console.
  
<br>
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Internet Channel installed:
  
== How To Register on the Wired Network  ==
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    Connect the Wii U to the network.
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    Open the Internet Browser from the home screen and click “start”.
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    Attempt to search/access and external web resource.
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    The SafeConnect dashboard should now show the device as a “Wii Gaming Console”.
  
'''Disclaimer:''' This section is only for a '''Wired''' connection only.<br>
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PS3
  
Contact the Computing Services Helpdesk with your device's mac address so our Helpdesk team can register the device for you.
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Detection Overview:  The user connects the PS3 to the network and receives an IP address.  Safe•Connect detects the device on the network and blocks it as an unknown detection client. The user connects to the PlayStation Network which provides SafeConnect with sufficient traffic to properly classify the device as a Sony Gaming Console.
  
Computing Services
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    Connect the PS3 to the network.
computingservices@adams.edu
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    When configuring the internet connection, skip the “Test Connection” option as this test may fail the first time.
719-587-7741
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    Sign in to the PlayStation Network via the XMB
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PS4
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Detection Overview:  The user connects the PS4 to the network and receives an IP address.  SafeConnect detects the device on the network and blocks it as an unknown detection client. The user connects to the PlayStation Network which provides SafeConnect with sufficient traffic to properly classify the device as a Sony Gaming Console.
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 +
    Connect the PS4 to the network.
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    When configuring the internet connection, skip the “Test Connection” option as this test may fail the first time.
 +
    Sign in to the PlayStation Network via the XMB.
  
 
== How to Find the MAC Address of your Gaming Device  ==
 
== How to Find the MAC Address of your Gaming Device  ==

Revision as of 09:58, 23 October 2018

Overview

This document outlines the process for connecting gaming consoles to a SafeConnect managed network. Xbox

Detection Overview: The user connects the Xbox to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The user connects to Xbox Live, which provides SafeConnect with sufficient traffic to properly classify the device as a Microsoft Gaming Console.

   Connect the Xbox to the network.
   The initial network connection test may fail at this time.

Xbox.png

   Sign in to Xbox Live via the Xbox Dashboard.

Connect xbox.png

Xbox One

Detection Overview: When an Xbox One first comes on to the network, it will have limited functionality and will force the user to perform a network test. This will generate the necessary traffic to identify it as an Xbox One. If an Xbox One is identified as a different host type, have the admin expire and purge it from the Dashboard and have the end user perform a network test. This will generate the necessary traffic to identify it as an Xbox One

To run the Network Connection Test on your console, follow these steps:

   Scroll left from Home to open the guide.
   Select Settings.
   Select All Settings.
   Select Network.
   Select Network settings. Any known outages will appear in the middle of the screen.
   On the right side of the Network settingsscreen, select Test network connection.

Wii

Detection Overview: The user connects the Wii to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The User then launches the Internet Channel and attempts to access and external resource which provides SafeConnect with sufficient traffic to properly classify the device as a Nintendo Gaming Console.

Internet Channel installed:

   Connect the Wii to the network.
   Open the Internet Channel from the home screen and click “start”.
   Attempt to search/access and external web resource.
   The SafeConnect dashboard should now show the device as a “Wii Gaming Console”

Internet Channel not installed:

   Grant the End User a 1-time Open Access window to acquire it for free from the Wii shopping channel.
   Open the Internet Channel from the home screen and click “start”.

Wii U

Detection Overview: The user connects the Wii U to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The user then launches the Internet Browser and attempts to access and external resource which provides SafeConnect with sufficient traffic to properly classify the device as a Nintendo Gaming Console.

Internet Channel installed:

   Connect the Wii U to the network.
   Open the Internet Browser from the home screen and click “start”.
   Attempt to search/access and external web resource.
   The SafeConnect dashboard should now show the device as a “Wii Gaming Console”.

PS3

Detection Overview: The user connects the PS3 to the network and receives an IP address. Safe•Connect detects the device on the network and blocks it as an unknown detection client. The user connects to the PlayStation Network which provides SafeConnect with sufficient traffic to properly classify the device as a Sony Gaming Console.

   Connect the PS3 to the network.
   When configuring the internet connection, skip the “Test Connection” option as this test may fail the first time.
   Sign in to the PlayStation Network via the XMB

PS4

Detection Overview: The user connects the PS4 to the network and receives an IP address. SafeConnect detects the device on the network and blocks it as an unknown detection client. The user connects to the PlayStation Network which provides SafeConnect with sufficient traffic to properly classify the device as a Sony Gaming Console.

   Connect the PS4 to the network.
   When configuring the internet connection, skip the “Test Connection” option as this test may fail the first time.
   Sign in to the PlayStation Network via the XMB.

How to Find the MAC Address of your Gaming Device

Needing to know how to find the MAC address of your gaming console? Please follow the steps on the appropriate help guide.

For Xbox: How to find Xbox MAC Address

For Nintendo: How to find Nintendo MAC Address

For Playstation: How to find Playstation MAC Address

More Information

If you are having trouble logging in after following the steps provided, please call Computing Services for troubleshooting help. Please have your name, username, and MAC address of the device ready to be received.

For the Wii/ WiiU: If you do not have Internet Channel installed on your system, please call Computing Services for a 1-time open access so you may download the app.

For the Xbox One If you are having troubles connecting to the internet with the information provided, see Xbox One - Connecting to ASUwifi or contact Computing Services for further troubleshooting.

For more information on registering your game console, please view the the ATTACHED PDF